I am a dedicated, enthusiastic, creative artist with 15 years experience in the video game industry, specializing in 3D modeling, texturing, and lighting. I excel at painting both figures and environments in Photoshop and I am well-versed in roto/paint and compositing techniques, giving me the ability to contribute to many stages of production, both in games and film/commercials.
My background as a traditionally trained artist includes oil painting, drawing and monotype prints. My work has been featured in galleries in San Francisco and New York.
My exceptional artistic skills combined with my years of experience working in the game industry translate to high-quality assets created in a fast-paced work environment.
My background as a traditionally trained artist includes oil painting, drawing and monotype prints. My work has been featured in galleries in San Francisco and New York.
My exceptional artistic skills combined with my years of experience working in the game industry translate to high-quality assets created in a fast-paced work environment.